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Fove SDK v1.4.0
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Represents a colliding part of a gazable object. More...
#include <FoveAPI.h>
Public Attributes | ||
Fove_Vec3 | center | |
The offset of the collider center collider raw shape. | ||
union { | ||
Fove_ColliderCube cube | ||
Fove_ColliderMesh mesh | ||
Fove_ColliderSphere sphere | ||
} | shapeDefinition | |
The definition of the collider shape. It should be interpreted accordingly to shapeType. | ||
Fove_ColliderType | shapeType | |
The shape type of the collider. | ||
Represents a colliding part of a gazable object.
Colliders are used to calculate intersection between gaze rays and gazable objects