![]() |
Fove SDK v1.4.0
|
Represents a colliding part of a gazable object. More...
#include <FoveAPI.h>

Public Attributes | ||
| Fove_Vec3 | center | |
| The offset of the collider center collider raw shape. | ||
| union { | ||
| Fove_ColliderCube cube | ||
| Fove_ColliderMesh mesh | ||
| Fove_ColliderSphere sphere | ||
| } | shapeDefinition | |
| The definition of the collider shape. It should be interpreted accordingly to shapeType. | ||
| Fove_ColliderType | shapeType | |
| The shape type of the collider. | ||
Represents a colliding part of a gazable object.
Colliders are used to calculate intersection between gaze rays and gazable objects